Who this is for
Teams that already know they need a Three.js/WebGL implementation or have 3D assets and a defined browser interaction to build.
IbtikarZ uses Three.js and React Three Fiber to build real-time 3D interactions that run in modern browsers and connect to the surrounding website experience.
Teams that already know they need a Three.js/WebGL implementation or have 3D assets and a defined browser interaction to build.
A 3D scene is only one part of a production website. It also needs loading strategy, responsive interaction, state management, surrounding UI, analytics and fallback behavior.
Three.js is the core WebGL library. React Three Fiber can make sense when the surrounding interface already uses React and component/state patterns improve maintainability. The project should choose the simplest suitable layer.
Loading states, accessibility around the canvas, SEO-visible content, mobile input and analytics are treated as part of the implementation rather than only focusing on the scene in isolation.
Use the linked pages to inspect relevant work, technology and scope before contacting IbtikarZ.
Send the goal, current website if you have one, preferred timeline and any reference examples. For 3D projects, include whether 3D assets already exist.